|This page is a stub. Please make this article better by putting more information on it. Once this page has enough information, remove this message.|
A Rahkshi's suit of armor was created by placing a Kraata in Protodermis. Which would mutate the Kraata and kill it. A second Kraata of the same power could be placed in the armor.
There are 42 kinds of kraata and rahkshi powers. They are Accuracy, Adaptation, Anger, Chain Lightning, Chameleon, Confusion, Cyclone, Darkness, Density, Disintegration, Dodge, Elasticity, Electricity, Fear, Fire, Resistance, Gravity, Heat Vision, Weakener, Ice Resistance, Illusion, Insect Control, Limited Invulnerability, Magnetism, Mind Reading, Molecular Disruption (inorganic), Plant Control, Plasma, Poison, Power, Quick Healing, Rahi Control, Shapeshifting, Shapeshifting, Shattering, Silence, Sleep, Slowness, Sonics, Stasis, Teleportation, Vacuum, and Weather Control.